Even though my focus is on 3D character animation, I also have skills as a generalist, specially in modeling and rigging. Here you can see some of that work.
Two stills from my film. The name of the character is “Huesos”, he is one of the two characters in my story.
This is a character I did for a class. I need to make a new and better render of him.
I used Maya and Zbrush to do it.